Thursday, April 17, 2008

Ideas and Suggestions are always nice

Just finished a game in the new beta. There was a noob that not only couldn't get his own base, but he built his nexus way far and mine with 1 probe. On top of that, all he was getting are Dark Archon, and chase the cat to Maelstorm regardless what the cat was doing. The cat got annoyed and said "I wish I could ban Dark Archon in the game!!!", and then I thought, this would be a nice idea...~

Yup, so I've decided to try that and replace Ghost with it. Not too sure how it'll turn out but oh well, let's just try.

I wanted to credit that cat for this but forgot his screen name. So yah, suggestions or ideas are always good.

Thursday, April 3, 2008

Jungle 5.1 is in BETA!

The alpha stage of the map is officially ended!!! You can download the beta map here

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Jungle 5.1
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! Default mode changed to Hard Mode
! Implemented better AntiFEED based on cat's movements near the safe
! Removed "Freeze Mouse" spell, as it's buggy and hard to use (ie: timing)
! Removed "SCV Board", "Money Board" spells, they're really something extra to be there... I'm thinking something more offensive~
! Removed "Mice Poison" spell, not so powerful compare to spells we have now...
! Removed refunds for Cat's spells
(not done) Implement better AntiBS trigger so that BS'ing Mice would not give Cat DTs
! Implemented a switch for Cat to control visioning to prevent cheesy tactics involving lifted buildings covering ground buildings.
! New spell for Cat: temporary invincibility for Cat and Kitties for 1 dt for 10 seconds.
! New spell for Cat: Haunt Mice (a combined spell of Lock Mice and Mice Poison), which kills the targetted Mice's buildings one by one, then units one by one, until the probe is killed. The targetted Mice woud have a bird following the probe. The haunting would stop if the bird is killed. This spell cost 6 DTs.
! New spell for Cat: MindControl surroundings. What it does is to take control of anything that's immediately next or above Cat (including lifted buildings). This spell cost 1 DT. All mind controlled units would be killed after 6 seconds.
! Replaced Templar with Infested Kerrigan. This unit will feature Storm and Ensnare!!
! Special unit for Mice - a second Probe for Mice for an initial price of $400, with an increase factor of $65.
! Reduced SCV's attack from 20 damage to 18.
! New spell for Mice: to blind (turn off light) for Cat for 2 seconds for $50 with no increment on price. I'm not sure whether this spell would really help Mice to run away. This also does not affect Cats with map hacks so...

So what's left are here:
- Redo the whole map from scratch as the map base are barely function (ie: Probe/SCV run to bottom middle weirdly. They take detour and go left even I told them to go right).
- Beta stage testing and balancing.

current build: 5090
final build number: 5100 (ack isn't this obvious?)

revised: April 15, 2008