Friday, June 27, 2008

Classic Jungle reaches milestone 2

Milestone 1 of the new Jungle is done. The planned Milestones are listed below:

Milestone 1 = Replicate Random Jungle 2.2 with new triggers and new spells
Milestone 2 = Add in new features such as the ability to trade in units for secret/hero units

After these milestones, the map will enter Beta phase for testing and fine-tune balancing.

Download build 0113 (updated on June 26, 2008) here.

Known issues/bugs:
- Game may end with Defeat for Mice.
- Player may be dropped at game start. There has been report that players are being dropped at the beginning of the game. I'm trying to fix this but so far I don't see how my triggers would drop some (but not all) players.
- The "Unable to place unit" errors are intended and is required for the map to work, and will not be removed/fixed.

2 comments:

Anonymous said...

Past couple games:

If red is cat, no one drops, but no mouse can save. Even if you stay on the beacon.

It also seems like if red Isn't cat, people will drop, but you can save players.

This has been going on for a couple games straight now.

beBoy said...

shifty, thx for the feedback. The saving problem is weird, and only affects certain people. I'm going to restart the development of the map and see if that fixes it.

People are being dropped out of game because they hack. I've put things to drop hackers, so the dropping and the saving problems are two separate issues, and the dropping issue is intended.